Handheld Games — Community App Review
Version: 0.1.3
Handheld Games plays Game Boy games on the Kompakt.
The panel is 480 pixels wide and a Game Boy is 160, so the picture scales by exactly three — no resampling, no soft edges — with room left underneath for the controls.
Games are drawn in four true greys rather than the Game Boy’s green, because a tint this panel cannot show only costs contrast between the four shades that are the whole picture. Frames are blended, which sounds like the last thing a screen that ghosts wants, but it gives the panel a smaller change to draw between frames, so it has less to smear.
It is Lemuroid with nearly everything taken out: one console instead of fifteen, one core, and the Google Play half of the build removed, so Play services cannot be built into it at all. The download is 7 MB.
What plays well is not what you would guess. Puzzle and turn-based games, of course, but Zelda is fine too, because a room holds still while a sprite crosses it and the panel only repaints a small rectangle. Mario scrolls, so everything changes at once, and it is not.
No games are included and none ever will be. If you have none, the Homebrew Hub has a good deal of Game Boy work written in the last few years and given away — the screenshots here are all from it.
What I would most like to know is which of your games hold up on the panel and which do not. The list above is only what I have tried.
Source, and the licence it inherits: GitHub - wanderwildwood/keitaiyugi: Handheld Games (携帯遊戯 keitaiyugi) — Game Boy games on the Mudita Kompakt's E Ink screen. · GitHub — GPL-3.0.